http://baike.baidu.com/pic/%E6%B3%B0%E9%A1%BA%E7%95%B2%E6%97%8F/12001862/0/72f082025aafa40f383387e8a964034f78f01909?fr=lemma&f... admin2024-06-26
OpenGL笔记--光照系统_{{{0.0f, 0.0f, 0.0f, 1.0f}}}_中华田园巨龙的博客-CSDN博客文章浏览阅读133次。介绍OpenGL引入光照系统后,可以使得三维物体看起来更立体。光照主要由三部分组成:光源,材质和光照环境。结构QT例程//Light{GLfloat light_position[] = {0.0f,0.0f,0.0f,1.0f};GLfloat light_ambient[] = {0.0f,0.0f,0.0f,1.0f};GLfloat...... admin2023-11-11